If you put all your skillpoints into one or two spells which you like then you'll always end up doing fine. In the end it's up to you what you enjoy to play. Talents don't matter too much, pick them if they have synergy with your build (e.g. I think that still uses flamethrower for bosses though. I'm sure there's also some archer build out there but I haven't tested it yet. The swarm spell used to be broken but they nerfed it so now it's only decent. Another magic build uses the plants, which just means you spam the plant at silver charge and use them to deal damage (which works especially well for farming or if you can keep enemies in one place). It has high damage and while you have to stand still to use it on early levels, at gold charge you can move while using it. Magic has a build focused around Flamethrower and frosty friend, the idea is that enemies focus on your frosty friend while you charge flamethrower and obliterate them. I'd say the latter build has more damage but is a bit harder to dodge attacks. The disadvantage is that you have to stand still to use it but against most enemies you can lure them to hit a charged attack. The other build is based on Blade Flurry, which I personally enjoy more. 2H also has a build based on the whirlwind attack, which is great for Arcade mode and also decent for story mode.ġH has a build based on Shadow Clone which is a passive skill so you just have 1 attack which you need to worry about. Release name: Secrets.of.Grindea.v0.56j.I'm playing 2H berserker atm, which is a glass cannon build (so it's very nice for farming), but I wouldn't say that's very beginner friendly.